![]() ![]() In Rome 2 you don't see any of that, and it's rather a bummer. Some regions have tons of natural resources, others have next to none. I also love the the way region management works. I even missed the trade lanes that Empire uses to get trade goods back to the capital and off to trade partners. It's been a real treat coming back to Empire, and building my empire on 3 fronts. Of course there's always auto resolve or fast forward to help with this. I've learned how to avoid that after a while of playing, but be warned, naval battles are quite different than in vanilla. Title after title, the sophistication of the economical system kept evolving and each installment required more micromanagement and offered more options for the player to customize ones empire. However, to recruit armies and maintain your empire you need money. In a few battles it has taken 10 -15 minutes just to reach the enemy if the wind is against you. The Total War series has always been about battles and building up empires. They have been slowed down to be more realistic, but in my opinion this goes too far. My only gripe would potentially be with naval battles. Battles feel much more realistic with larger armies, and the tweaked combat mechanics and visuals are fantastic. I love having 300 line infantry per regiment rather than just 160. ![]() I just came back to this game after many years, and due to some frustrations with no Crossfire support in Rome 2, but we won't go there.Īt any rate, I'm playing with Darthmod and it's a blast.
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